The terminal, or better put, the command-line shell, is treated as a first class citizen in both Arcan and Durden as it is one of the frameserver ‘archetypes’ that can receive special input, scheduling, sandboxing and other profile- driven behaviors.
It can be activated via the global/terminal path, and is default- bound to meta1-return.
The terminal exposes a number of custom binds for cursor, selection/clipboard and other controls via the input labels system.
Most changes to the visual configuration are activated globally and immediately, and cover properties like the active font, fallback/alternate glyph source, font size, background opacity and so on. These properties can be be accessed through the global/settings/terminal menu path.
The default settings and behavior for the terminal archetype can be low-level inspected via the durden/atypes/terminal.lua source.
This mode looks and feels just like the terminal, but with one important distinction. A unique connection point is generated for the terminal, and all clients that are spawned within the terminal will be routed to that connection point. Connections that are initiated via this connection point will be attached as an ‘alternate’ window to the terminal window.
An ‘alternate’ window is one that shares the position and hierarchy with another window, and can be swapped in and out. This assists in tiling modes as you can now force clients to be inserted in a tab-like way and swap back and forth without causing the mess that a new window insertion might.
A window that is in grouped mode gets additional menu paths in target/window/alternate where each alternate window can be activated by its current slot position (creation order), swapped with the last active or cycled forward/backwards.